Product sound redesign
A modern, bass-driven sound palette for a product film.
From the recording studio
to sound you can explore.
Sound for picture, studio work and interactive audio — connected by a background in electronic music.
Headphones recommended
Impact, tension, quiet detail, then a space guided by sound.
Product sound redesign
A modern, bass-driven sound palette for a product film.
Cinematic sound redesign
A portal opens. A creature enters. One scene, rebuilt in sound.
Foley redesign
Footsteps, breaths and small gestures in a scene built around silence.
Interactive audio · Case study
Follow a singing voice through a labyrinth shaped by sound.

My path
I am an Italian sound designer, sound engineer and electroacoustic composer. My path combines electronic music studies at Saint Louis College of Music with hands-on recording and studio work at MOB Studios.
Alongside sound editing and post-production, I work with live electronics and multichannel sound. That practice includes Apogeo — Music for The Large Glass, performed at MAXXI in Rome.
For my university thesis, I brought composition into an interactive setting with Unreal Engine and FMOD. In Music and Sound for a Labyrinth, a singing voice becomes a guide and music responds to the journey. It was my first hands-on project with these tools.